Showing posts with label Batman. Show all posts
Showing posts with label Batman. Show all posts

Saturday, 1 September 2012

Film 6 - Batman Begins

After witnessing the death of both of his parents, Bruce Wayne becomes distraught and disappears out of Gotham City for several years. Whilst being asked to join and destroy the City, Wayne instead comes back and enlists the help of Alfred (his butler) and Lucius Fox to help create the 'Bat' image to help intimidate villains and protect the city of Gotham.
Conventions included in this breath-taking film are:

  • Special skills - Batman doesn't actually have a super power, rather he has more wealth and intelligence in which he combines the two to make an extrordinary superhero.
  • A moral code - although this is quite a dark superhero movie, Batman still keeps his morals of trying to protect Gotham city.
  • A secret identity - Bruce Wayne is very protective of his Batman secret identity, so he only tells Alfred in fear that his enemies would know who he really was.
  • Motif - Batman doesn't have a motif as such, but his symbol is a bat.
  • Financial support - orphan and heir to over billions of dollars, Bruce Wayne essentially doesn't need a job, as he can descend into becoming a full time batman. 
  • Headquarters - under his mansion, Bruce Wayne builds the Batcave so it could be easily hidden from society. 
  • Backstory - it all began when Wayne was only a young child who witnesses the brutal murder of his parents right in front of his own eyes.
  • Archilles heel - when Wayne thinks he has been his secret identity has been compromised, also he is very protective over his family, Alfred and Gotham City.
  • Costume features - his mask covers most of his face, so nobody can recognise him, also he has a utility belt which is full of useful devices.
As it is a more mature film, it is aimed at teenagers and above because it contains drugs, drinking and smoking, as well as explicit language and lots of violence. It also contains some very dark themes, as well as a brief mentions of sex but a lot of consumerism.

In this film, there appears to be a blurred line between good and evil, at the main protagonist appears to be quite dark and foreboding. The binary opposition present in this film is the young innocent Bruce Wayne just before his parents got murdered, too the mysterious and grief stricken man that he has become.

Batman Begins does reinforce gender stereotypes as Bruce Wayne develops a complicated relationship with Rachel who ultimately stays on the sidelines whilst Wayne goes on to fight the Scarecrow. 

Batman Begins is a highly awe-inspiring film which keeps the audience on edge throughout the whole of the film. Christopher Nolan, who directed the film, keep the audience entertained by raising the tension throughout, to make the audience more interested. Also the choreographed fight scenes between Batman and his enemies are highly thrilling. Finally as well the fight scenes, there are also some awesome stunts with the batmobile which include lots of jumping over other cars and a high speed car chase. 

Tuesday, 10 July 2012

What are the conventions of the Superhero genre?


The word "Superhero" dates back to 1916 but it wasn't until 2009 where both Marvel and DC comics jointly registered "SUPER HEROES" as a trademark. 

A superhero is a person who is dedicated in order to protect the public from harm. They usually have a secret identity so the public cannot guess who they are, but whilst saving people from harm, they usually wear a costume and mask and have a signature trademark (such as a bat for Batman).

The Superhero genre itself does have several conventions including:
  • Having either extraordinary powers, equipment or skills - a wide selection of superpowers including flying, super strength, x-ray vision or even the unnatural animal powers (such as Spiderman's uncanny ability to climb walls and shoot webs out of the palms of his hands). However a person does not need superpowers to become a superhero. Instead they could have special items (such as Wolverine's claw or Capetian America's sheild). Or a superhero might not even have a special item, but may just be incredibly skilled (like the Black Widow for instance).
  • A Moral Code - when a superhero has a willingness to risk their safety for another person/group of people without having a reward. The code often means they won't kill or use lethal weapons against another person.
  • A Secret Identity - a superhero will almost always have a secret identity (like Superman's alias is Clark Kent) to help protect their close friends and family. The superhero will often have a confidant who they will have sworn them to secrecy.
  • Supporting Characters - a superhero may have a sidekick (for instance Batman and Robin) but this may become a complicated relationship due to the superhero's dual lifestyle.
  • Motif - A motif will be individual to a superhero and this will distinguish them from a different superhero. It can become their signature trademark and will often affect their lifestyle in some shape or form. 
  • Financial Support - often independent wealth (Batman or Iron Man) or having an occupation that requires minimal supervision (Clark Kent who is a reporter)
  • Headquarters - this is a place where a superhero (or sometimes the supervillian) can have their base of operations. Their headquarters are often disguised so they can avoid detection from the general public or even their enemies! The superheros will often deck out their headquarters with top of range/alien technology however for some superheros, they will not have a permanent headquarters but rather a mobile base of operations where they can store their costume, information etc.
  • Backstory - a backstory will often add depth to a superhero's personality and usually explains how the superhero got their powers (usually in a tragic/freak accident) or how they got spurred onto wanted to become a superhero.
  • Achilles Heel - this is also known as the superhero's specific weakness which is an important plot device which the supervillians use to unhinge the superhero.
  •  Rogues Gallery - the superhero has to normally fight a set of villians (known as rogues) on a regular basis. Often a superhero has an arch enemy who is more troublesome than the other criminals and will often be the doppelganger to the superhero's personality (e.g Batman is silent and dark whereas the Joker is flamboyant and garrulous).
  • Costume features - a superhero's costume automatically makes them more recognisable to the reader, and often the costumes are a specific colour set to make them more iconic. They also normally wear the following items:

  1. Masks to protect their secret identity.
  2. A symbol to make a superhero more distinguishable. 
  3. Form fitting clothing (often referred as spandex).
  4. Even pants over their tights.
  5. Interestingly enough, although capes are often associated with superheros, very few actually wear. As both Batman and Superman wear them, they were the most popular of the superheros and as a result, the cape quickly become associated with superheroes.
  • Role Playing Games (RPG's) - in RPG's, players often organised superheros into categories based  upon their skills and assets.